Video game design is essential because it allows creators to design and develop interactive and engaging digital experiences for players. Video game design encompasses various disciplines, including art, programming, writing, and sound design.
Through video game design, creators can bring their ideas to life and create immersive and interactive worlds for players to explore.
With the rising demand for gaming, video game design is also being given prominence. Here are the 10 best video game design books to read for all design enthusiasts in 2023.
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10 Best Video Game Design Books to Read in 2023
1. The Art of Game Design: A Book of Lenses by Jesse Schell
This is one of the best video game design books covering a wide range of topics, including the principles of game design, the process of designing and developing games, and the tools and techniques game designers use.
It also includes several hands-on examples and exercises to help readers apply the concepts they have learned.
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2. Rules of Play: Game Design Fundamentals by Salen and Zimmerman
The book covers a wide range of topics, including the history and evolution of games, the principles of game design, and the process of designing and developing games.
Overall, “Rules of Play” is one of the top video game books that is well-regarded in game design and is a valuable resource for anyone interested in learning about the fundamentals of game design.
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3. The Ultimate Guide to Video Game Writing and Design by Flint Dille and John Zurr
- Dille, Flint (Author)
- English (Publication Language)
- 272 Pages - 01/08/2008 (Publication Date) - Lone Eagle (Publisher)
Last update on 2023-06-07 / Images from Amazon Product Advertising API
This book covers many topics, including the basics of storytelling, character development, and game mechanics.
It is one of the best video game design books for all beginners and advanced interested in learning about the art and craft of video game writing and design.
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- Rogers, Scott (Author)
- English (Publication Language)
- 560 Pages - 04/28/2014 (Publication Date) - Wiley (Publisher)
- Amazon Kindle Edition
- Hackett, Matt (Author)
- English (Publication Language)
- 217 Pages - 03/15/2022 (Publication Date) - Valadria (Publisher)
- Colonna, A.E (Author)
- English (Publication Language)
- 226 Pages - 09/25/2022 (Publication Date) - Independently published...
- Dille, Flint (Author)
- English (Publication Language)
- 272 Pages - 01/08/2008 (Publication Date) - Lone Eagle (Publisher)
- Borromeo, Nicolas Alejandro (Author)
- English (Publication Language)
- 712 Pages - 10/31/2022 (Publication Date) - Packt Publishing...
Last update on 2023-05-23 / Images from Amazon Product Advertising API
4. A Theory of Fun for Game Design by Raph Koster
A Theory of Fun for Game Design by Raph Koster explores the concept of fun in game design. The book covers many topics, including the psychology of fun, mechanics, and the design of fun games.
It is one of the top video game design books, which is thought-provoking, informative, and valuable for all fun and design lovers.
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5. Game Programming Patterns by Robert Nystrom
Rober Nystrom has covered many topics, including data structures, algorithms, and design patterns commonly used in game development.
It also includes several hands-on examples and exercises to help readers apply the concepts they have learned. This makes it exciting and one of the best video game design books for all enthusiasts.
6. Games, Design, and Play: A Detailed Approach to Iterative Game Design by Colleen Macklin and John Sharp
This is a pragmatic step-by-step approach to game design for beginners and advanced. It is one of the top video game design books that covers game design in the modern era.
The author looks at game design as an art form with many perspectives, which gives an interesting read for all design lovers.
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7. Level Up! The Guide to Great Video Game Design by Scott Rogers
The book covers a wide range of topics, including the principles of game design, the process of designing and developing games, and the tools and techniques game designers use.
It also includes several hands-on examples and exercises to help readers apply the concepts they have learned.
8. Game Feel: A Game Designer’s Guide to Virtual Sensation by Steve Swink
Game Feel: A Game Designer’s Guide to Virtual Sensation is a book by Steve Swink that explores the concept of “the game feels” in game design.
This is one of the best video game books that cover a wide range of topics, including the psychology of game feel, the mechanics of game feel, and the design of games that feel great to play.
It also includes some hands-on examples and exercises to help readers apply the concepts they have learned.
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9. Fundamentals of Game Design by Ernest Adams
The book covers a wide range of topics, including the principles of game design, the process of designing and developing games, and the tools and techniques game designers use.
Overall, “Fundamentals of Game Design” is a valuable resource for anyone interested in learning about game design, from beginners to experienced professionals.
10. Challenges for Game Designers by Brenda Brathwaite
The book provides a comprehensive overview and challenges of game design. The authors of this book cover a wide range of topics, including mechanics, aesthetics, and game design principles.
It also includes many hands-on examples and exercises to help readers apply the concepts they have learned.
Summary
These are the 10 best video game design books for beginners and advanced in our list. Why late? Pick your favorite and start reading it now!
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Hello Friends! I am Himanshu, a hobbyist programmer, tech enthusiast, and digital content creator.
With CodeItBro, my mission is to promote coding and help people from non-tech backgrounds to learn this modern-age skill!